Yan Xu
"Precision-driven CGI for luxury immersive environments."
Professional Summary:
Highly skilled 3D/VFX Artist specializing in technical precision and cinematic detail. His work spans immersive experiences for luxury venues to high-fidelity CG design for vehicles and environments
Specializations:
Hard-Surface Modeling, Photorealistic Texturing, Look Development, and Lighting/Rendering
Key Brand Experience:
Wynn Macau (Illuminarium), Ford (GT in-house project), and PIXACO
Project
Illuminarium Experience
Client: Wynn Macau
Studio: Illuminarium Experiance
Title: “SPACE - A Journey To The Moon & Beyond”
Role: CG Artist
Official Project Page: https://www.wynnresortsmacau.com/zh-hk/wynn-palace/whats-on/illuminarium
Developed by Illuminarium Experiences and exhibited at Wynn Palace Macau, this project is a large-scale immersive attraction using 4K projection. I was responsible for ensuring the digital assets met the high-fidelity standards required for this luxury venue.
Key Responsibilities
● Hero Assets: Created photorealistic PBR materials for hero assets such as Chang’e 5 Lander & Orbiter. Optimized texture resolution to maintain crisp details on wall-sized projections.
● Environment LookDev: Collaborated closely with the Lighting team to define the visual mood. I created procedural shader networks to ensure material responses (specularity, roughness) interacted correctly with dynamic lighting setups, achieving a cohesive cinematic look.
PIXACO
Client: PIXACO
Studio: Krave Agent
Role: CG Artist, including Model, Texture, Look Deveopment, Animation and Lighting
Project Execution
Full-Spectrum CGI Management: Directed all CGI-related facets of the production, with a specialized focus on high-precision hard-surface modeling and photorealistic texturing.
Direct Creative Integration: Worked in close tandem with the director to translate abstract creative visions into polished, final-frame renders through a rapid, iterative pipeline.
Agile Workflow: Maintained peak production efficiency, consistently delivering high-fidelity assets and renders within rigorous, time-sensitive schedules.
Technical Artistry: Bridged the gap between conceptual design and technical execution, ensuring all 3D assets met the aesthetic and structural requirements of the project’s visual language.
Ford GT
KRAVE in-house project
Concept - Ford GT
Role: CG Artist, including Model, Texture, Look Deveopment, Animation and Lighting
KRAVE in-house project demonstrating the cgi workflow from concept development to visual realization, showcasing skills in hard-surface vehicle modeling, photorealistic shading and rendering.
Research and Development
Demonstrating the digit double workflow.
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